friday fun - terminator: salvation
over the years we've talked about making casual games for hardcore gamers for some of our movie studio clients. our latest, and most ambitious, is for Terminator: Salvation. it's taking advantage of most of the features of our OMFG Engine, but what i love is that we're starting to inch our way closer to the higher energy and engagement levels of console (or at least handheld) games in the browser.
not that i'm claiming that this game would replace anyone's PS3, but we do see years of gameplay when we launch these games, so there must be an untapped desire for richer, more visceral experiences than solitaire and bejeweled on the web.
2 comments
Mar 06, 2009
Carlos Merigo said...
Great job, Michael!I would like to ask you some questions to a post on my blog (brainstorm9.com.br). Ok?
How long has the production of this project?
Is there a limit to the amount of online players?
Why Big Spaceship decided focus on hardcore gamers?
Thanks!
Mar 10, 2009
Max Weir said...
I love all the transitions between sections, its very futuristic in its presentation.

